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Showing posts with label Chess Computer. Show all posts
Showing posts with label Chess Computer. Show all posts

2021-06-25

Deep Blue | Chess Supercomputer: Creation, Match with Kasparov

For hundreds of years only humans have played chess. Hoaxers and crooks created chess machines - imitation of intelligent mechanisms. Such devices were operated by skillful players, who easily defeated famous politicians, scientists, writers or paid for the party of the common people.

 

Download Deepblue games kasparov


 

 

Four decades ago, the first computer programs appeared that were used by grandmasters for training and analyzing the games played. In the second half of the 1980s, representatives of the chess community did not doubt that a machine would never be able to defeat a person in a face-to-face confrontation. Ten years later, in May 1997, the Deep Blue supercomputer won a six-game match against Garry Kasparov . IBM's development changed the world of professional chess forever.

Making a Deep Blue Computer

The machine that beat the world champion was created by engineers at IBM. Chess fans were shocked by the defeat of Kasparov - the chess player has led the FIDE rating since 1985 and was rarely inferior in official games. Artificial intelligence experts have declared the victory of machines in mental confrontation with humans.

Deep Blue was developed in the second half of the 1980s. In 1985, a group of enthusiasts from Carnegie Mellon University (Pittsburgh) created the software and hardware platform for a chess simulator. Work on improving the software has been going on for several years. In 1987 the program was renamed Deep Thought. Two years later, IBM bought out the software rights and began developing Beep Blue. Grandmaster Joel Benjamin became the project consultant.

In late 1996, IBM specialists were able to optimize supercomputer algorithms and improve the performance of the hardware platform. The machine could analyze up to two hundred million positions per second. After the historic match against Kasparov, the original computer, housed in two server cabinets, was split up. One rack went to the National Museum of American History. The second part of the machine's components was donated to the Computer History Museum.

Deep Blue matches - Garry Kasparov

The supercomputer played two matches against Garry Kasparov. In February 1996, the world champion defeated Deep Blue 4-2. The car won the first game of the confrontation, creating a sensation. For the first time in the history of chess, the strongest player on the planet lost to artificial intelligence. In the next five games Kasparov won three wins and two draws.

Before the 1997 match, IBM updated the software and hardware components of Deep Blue. In the repeated match, the supercomputer turned out to be stronger - 3.5: 2.5. Kasparov won the first game, the car won the second. Then the opponents reduced the fights to draws three times in a row. The sixth (and decisive) game was played by Deep Blue.

The victory in the first game of the 1996 match was achieved by Deep Blue in 37 moves. The computer played Alapin's variation against the Sicilian defense. The machine managed to find vulnerable points in Kasparov's pawn structure. After 24 ... exd5, all the pawns of the world champion were either isolated or doubled.

 


Garry Kimovich was able to level the position, but made an inaccuracy - 27… d4. Over the next ten moves, Deep Blue managed to win.

In the last game of the second match, Deep Blue made an atypical move for a machine. Kasparov chose the Caro-Kann Defense and played 7… h6. The supercomputer did not take care of the knight and made an unexpected sacrifice for the opponent in the opening - 8.Nxe6.


Eleven moves later, the game ended with the victory of the machine. Kasparov later suggested that the sacrifice was not made by a machine, but by a strong IBM consultant grandmaster. Deep Blue's creators denied all accusations of helping live chess players to the computer.

The Deep Blue match between Garry Kasparov attracted such intense worldwide attention that it inspired the film crew to create a documentary. This complete piece includes interviews with the thirteenth world champion, as well as fans and supercomputer developers. You will see with your own eyes everything that accompanied the match: suspicions, dramatic turns and feelings of Kasparov.

2017-03-23

Ibm Chess Computer

Ibm Chess Computer: Deep Blue Chess Computer

 Deep Blue 1996

IBM's Computer Chess System 

 Deep_Blue_2__8-10-10.jpgDeep Blue was originally created in 1985 in Pittsburgh, Pennsylvania and was known as the world's most famous chess computer. Deep Blue began as a program named Chiptest in the 1980s, and in the 1990s, it became Deep Thought. It was created by students Feng-hsiung Hsu and Thomas Anantharaman at Carnegie Mellon University, PA. The two later joined IBM in 1989, where they assisted in the further advancements of the system. Deep Thought was renamed Deep Blue in 1996.Former world Chess champion Garry Kasparov was noted for having defeated Deep Blue on his first interaction with the system. Deep Blue lost a six-game match to world Chess champion Garry Kasparov in 1996. But in the 1997 rematch, Deep Blue made history by defeating Kasparov 3.5 games to 2.5 creating quite the uproar since Kasparov quit the last match when he was equal in pieces on the board and it was still any opponent’s game.    Kasparov vs. Deep BlueKasparov_vs._Deep_Blue.jpg  This was a very serious and arduous game because it was the exceptional mind of Kasparov that had almost unlimited potential for a human being, versus a computer that could calculate 20-30 million moves and thousands of counter-moves; it was a great mind against great minds. The interesting thing about the game, where you have a human versus a computer is that a human thinks with the heart, mind, courage, fear, senses and emotion, but a computer playing at a Grand Master level of 2500 calculates its moves based on positioning, and exploiting a weakness. The computer system runs off of algorithms, a point scale, and brilliant tactical maneuvers.  Kasparov vs. Deep Blue (Game 6 via the screen) Kas_vs._DB_on_the_screen__8-10-10.jpg  After Deep Blue was taken out of the Chess world, IBM found other means of use for it. For example, Deep Blue is a massively parallel, RS/6000 SP-based computer system that was designed to play chess at a high level. But the underlying RS/6000 technology is being used to tackle real world problems like: cleaning up toxic waste sites, weather forecasting, financial data tracking, designing cars, and developing drug therapies. It is even used to run the IBM server that delivers the website: http://www.research.ibm.com/deepblue/learn/html/e.html.   Resources:

“Deep Blue” IBM Research. 1996. Retrieved on 8/10/2010 from http://www.research.ibm.com/deepblue/learn/html/e.html

“Deep Blue (Chess computer). Wikipedia 2010. Retrieved on 8/10/2010 from http://en.wikipedia.org/wiki/Deep_Blue_(chess_computer)    View more Chess Computers      soucer:  http://jdixonchessprograms.wikispaces.comCreative Commons Attribution Share-Alike 3.0 License